Add project files.
BIN
UnitTestApp1/Assets/LockScreenLogo.scale-200.png
Normal file
|
After Width: | Height: | Size: 432 B |
BIN
UnitTestApp1/Assets/SplashScreen.scale-200.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
UnitTestApp1/Assets/Square150x150Logo.scale-200.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
UnitTestApp1/Assets/Square44x44Logo.scale-200.png
Normal file
|
After Width: | Height: | Size: 637 B |
|
After Width: | Height: | Size: 283 B |
BIN
UnitTestApp1/Assets/StoreLogo.png
Normal file
|
After Width: | Height: | Size: 456 B |
BIN
UnitTestApp1/Assets/Wide310x150Logo.scale-200.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
53
UnitTestApp1/Package.appxmanifest
Normal file
@@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
|
||||
xmlns:systemai="http://schemas.microsoft.com/appx/manifest/systemai/windows10"
|
||||
IgnorableNamespaces="uap rescap systemai">
|
||||
|
||||
<Identity
|
||||
Name="c915954d-d786-4512-986c-089509cc178c"
|
||||
Publisher="CN=Khwezi"
|
||||
Version="1.0.0.0" />
|
||||
|
||||
<mp:PhoneIdentity PhoneProductId="c915954d-d786-4512-986c-089509cc178c" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||
|
||||
<Properties>
|
||||
<DisplayName>UnitTestApp1</DisplayName>
|
||||
<PublisherDisplayName>Khwezi</PublisherDisplayName>
|
||||
<Logo>Assets\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
|
||||
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.26226.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="$targetentrypoint$">
|
||||
<uap:VisualElements
|
||||
DisplayName="UnitTestApp1"
|
||||
Description="UnitTestApp1"
|
||||
BackgroundColor="transparent"
|
||||
Square150x150Logo="Assets\Square150x150Logo.png"
|
||||
Square44x44Logo="Assets\Square44x44Logo.png">
|
||||
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
|
||||
<uap:SplashScreen Image="Assets\SplashScreen.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<rescap:Capability Name="runFullTrust" />
|
||||
<systemai:Capability Name="systemAIModels"/>
|
||||
</Capabilities>
|
||||
</Package>
|
||||
10
UnitTestApp1/Properties/launchSettings.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"profiles": {
|
||||
"UnitTestApp1 (Package)": {
|
||||
"commandName": "MsixPackage"
|
||||
},
|
||||
"UnitTestApp1 (Unpackaged)": {
|
||||
"commandName": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
16
UnitTestApp1/UnitTestApp.xaml
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Application
|
||||
x:Class="UnitTestApp1.UnitTestApp"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:UnitTestApp1">
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
|
||||
<!-- Other merged dictionaries here -->
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
<!-- Other app resources here -->
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
57
UnitTestApp1/UnitTestApp.xaml.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using Microsoft.UI.Xaml;
|
||||
using Microsoft.UI.Xaml.Controls;
|
||||
using Microsoft.UI.Xaml.Controls.Primitives;
|
||||
using Microsoft.UI.Xaml.Data;
|
||||
using Microsoft.UI.Xaml.Input;
|
||||
using Microsoft.UI.Xaml.Media;
|
||||
using Microsoft.UI.Xaml.Navigation;
|
||||
using Microsoft.UI.Xaml.Shapes;
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting.AppContainer;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices.WindowsRuntime;
|
||||
using Windows.ApplicationModel;
|
||||
using Windows.ApplicationModel.Activation;
|
||||
using Windows.Foundation;
|
||||
using Windows.Foundation.Collections;
|
||||
|
||||
// To learn more about WinUI, the WinUI project structure,
|
||||
// and more about our project templates, see: http://aka.ms/winui-project-info.
|
||||
|
||||
namespace UnitTestApp1
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides application-specific behavior to supplement the default Application class.
|
||||
/// </summary>
|
||||
public partial class UnitTestApp : Application
|
||||
{
|
||||
private Window? _window;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the singleton application object. This is the first line of authored code
|
||||
/// executed, and as such is the logical equivalent of main() or WinMain().
|
||||
/// </summary>
|
||||
public UnitTestApp()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the application is launched.
|
||||
/// </summary>
|
||||
/// <param name="args">Details about the launch request and process.</param>
|
||||
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
|
||||
{
|
||||
Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.CreateDefaultUI();
|
||||
|
||||
_window = new UnitTestAppWindow();
|
||||
_window.Activate();
|
||||
|
||||
UITestMethodAttribute.DispatcherQueue = _window.DispatcherQueue;
|
||||
|
||||
Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.Run(Environment.CommandLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
68
UnitTestApp1/UnitTestApp1.csproj
Normal file
@@ -0,0 +1,68 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
|
||||
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
|
||||
<RootNamespace>UnitTestApp1</RootNamespace>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Platforms>x86;x64;ARM64</Platforms>
|
||||
<RuntimeIdentifiers>win-x86;win-x64;win-arm64</RuntimeIdentifiers>
|
||||
<PublishProfile>win-$(Platform).pubxml</PublishProfile>
|
||||
<UseWinUI>true</UseWinUI>
|
||||
<WinUIDSKReferences>false</WinUIDSKReferences>
|
||||
<EnableMsixTooling>true</EnableMsixTooling>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Page Remove="UnitTestApp.xaml" />
|
||||
<ApplicationDefinition Include="UnitTestApp.xaml" />
|
||||
<ProjectCapability Include="TestContainer" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="Assets\SplashScreen.scale-200.png" />
|
||||
<Content Include="Assets\LockScreenLogo.scale-200.png" />
|
||||
<Content Include="Assets\Square150x150Logo.scale-200.png" />
|
||||
<Content Include="Assets\Square44x44Logo.scale-200.png" />
|
||||
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
|
||||
<Content Include="Assets\StoreLogo.png" />
|
||||
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Manifest Include="$(ApplicationManifest)" />
|
||||
</ItemGroup>
|
||||
|
||||
<!--
|
||||
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
|
||||
Tools extension to be activated for this project even if the Windows App SDK Nuget
|
||||
package has not yet been restored.
|
||||
-->
|
||||
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
|
||||
<ProjectCapability Include="Msix" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.TestPlatform.TestHost" Version="18.3.0" />
|
||||
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.28000.1721" />
|
||||
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.8.260317003" />
|
||||
<PackageReference Include="MSTest.TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="MSTest.TestFramework" Version="4.1.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<!--
|
||||
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
|
||||
Explorer "Package and Publish" context menu entry to be enabled for this project even if
|
||||
the Windows App SDK Nuget package has not yet been restored.
|
||||
-->
|
||||
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
|
||||
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Publish Properties -->
|
||||
<PropertyGroup>
|
||||
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
|
||||
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
|
||||
<PublishTrimmed>False</PublishTrimmed>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
19
UnitTestApp1/UnitTestAppWindow.xaml
Normal file
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Window
|
||||
x:Class="UnitTestApp1.UnitTestAppWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:UnitTestApp1"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
Title="UnitTestApp1">
|
||||
|
||||
<Window.SystemBackdrop>
|
||||
<MicaBackdrop />
|
||||
</Window.SystemBackdrop>
|
||||
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
28
UnitTestApp1/UnitTestAppWindow.xaml.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using Microsoft.UI.Xaml;
|
||||
using Microsoft.UI.Xaml.Controls;
|
||||
using Microsoft.UI.Xaml.Controls.Primitives;
|
||||
using Microsoft.UI.Xaml.Data;
|
||||
using Microsoft.UI.Xaml.Input;
|
||||
using Microsoft.UI.Xaml.Media;
|
||||
using Microsoft.UI.Xaml.Navigation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices.WindowsRuntime;
|
||||
using Windows.Foundation;
|
||||
using Windows.Foundation.Collections;
|
||||
|
||||
// To learn more about WinUI, the WinUI project structure,
|
||||
// and more about our project templates, see: http://aka.ms/winui-project-info.
|
||||
|
||||
namespace UnitTestApp1
|
||||
{
|
||||
public sealed partial class UnitTestAppWindow : Window
|
||||
{
|
||||
public UnitTestAppWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
27
UnitTestApp1/UnitTests.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Microsoft.UI.Xaml.Controls;
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting.AppContainer;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace UnitTestApp1
|
||||
{
|
||||
[TestClass]
|
||||
public partial class UnitTest1
|
||||
{
|
||||
[TestMethod]
|
||||
public void TestMethod1()
|
||||
{
|
||||
Assert.AreEqual(0, 0);
|
||||
}
|
||||
|
||||
// Use the UITestMethod attribute for tests that need to run on the UI thread.
|
||||
[UITestMethod]
|
||||
public void TestMethod2()
|
||||
{
|
||||
var grid = new Grid();
|
||||
Assert.AreEqual(0, grid.MinWidth);
|
||||
}
|
||||
}
|
||||
}
|
||||
19
UnitTestApp1/app.manifest
Normal file
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="UnitTestApp1.app"/>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- The ID below informs the system that this application is compatible with OS features first introduced in Windows 10.
|
||||
It is necessary to support features in unpackaged applications, for example the custom titlebar implementation.
|
||||
For more info see https://docs.microsoft.com/windows/apps/windows-app-sdk/use-windows-app-sdk-run-time#declare-os-compatibility-in-your-application-manifest -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
</assembly>
|
||||